GitHub - JISyed/Unity-XboxCtrlrInput: XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
![In Our First Post I Wanted To Write A Bit About Inputs - Xbox One Unity Controller Clipart (#3520104) - PikPng In Our First Post I Wanted To Write A Bit About Inputs - Xbox One Unity Controller Clipart (#3520104) - PikPng](https://www.pikpng.com/pngl/m/352-3520104_in-our-first-post-i-wanted-to-write.png)
In Our First Post I Wanted To Write A Bit About Inputs - Xbox One Unity Controller Clipart (#3520104) - PikPng
![Unity New Input System Part 2. C# Events, Responding To Unity Actions… | by James Lafritz | Dev Genius Unity New Input System Part 2. C# Events, Responding To Unity Actions… | by James Lafritz | Dev Genius](https://miro.medium.com/max/1400/1*CPYE4ZBy-7qdlvKzJ-tLtQ.gif)